- Birdbath architecture for augmented reality (AR) system - part 1-System setup, optimization, and human vision simulation
- Head-up Display projection system: from Speos to OpticStudio - part2
- Head-up Display projection system: from Speos to OpticStudio - part1
- Simulation of Volume Holographic Grating Using Rigorous Coupled-Wave Analysis Method
- Birdbath architecture for augmented reality (AR) system - part 2 – Accurate polarizing element simulation
- Optimization of Exit Pupil Expander with 2D out-coupler
- Head-up Display: from OpticStudio to Speos
- Dynamic workflow between Lumerical RCWA and Zemax OpticStudio
- Stray light analysis for Head-up-Display - Part 3
- Stray light analysis for Head-up-Display - Part 2
- Stray light analysis for Head-up-Display - Part 1
- Modeling a Flash Lidar System - Part 3
- Modeling a Flash Lidar System - Part 2
- Modeling a Flash Lidar System - Part 1
- How to simulate exit pupil expander (EPE) with diffractive optics for augmented reality (AR) system in OpticStudio: part 4
- Simulating diffraction efficiency of surface-relief grating using the RCWA method
- Modelling a holographic waveguide for Augmented Reality (AR) systems: part 2
- Modelling a holographic waveguide for Augmented Reality (AR) systems: part 1
- Which tools to use when working on a Head-up-Display?
- How to model holograms in OpticStudio
- Designing a head-mounted display (HMD) for augmented reality systems in OpticStudio
- Simulating diffraction efficiency of a volume holographic grating using Kogelnik’s method
- How to simulate exit pupil expander (EPE) with diffractive optics for augmented reality (AR) system in OpticStudio: part 1
- How to simulate exit pupil expander (EPE) with diffractive optics for augmented reality (AR) system in OpticStudio: part 2
- How to simulate exit pupil expander (EPE) with diffractive optics for augmented reality (AR) system in OpticStudio: part 3